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ML Research Engineer - Neural Rendering

Pioneer the future of neural rendering for digital humans. We're looking for a research engineer to develop cutting-edge rendering techniques that achieve unprecedented levels of realism while maintaining real-time performance.

LOCATION

Remote

EMPLOYMENT TYPE

Full-time

What You'll Do​

  • Research and develop new neural rendering techniques for digital humans

  • Create efficient, production-ready implementations of academic research

  • Work with our technical art team to maintain visual quality across platforms

  • Optimize rendering pipelines for real-time performance

  • Contribute to the company's IP and research publications

At AvatarOS, we're pushing the boundaries of what's possible in real-time neural rendering. As our ML Research Engineer, you'll be responsible for developing novel approaches to rendering digital humans that maintain authenticity across all platforms and use cases.

Who you are

  • Advanced degree in Computer Science or related field

  • Strong background in computer graphics and neural rendering

  • Experience with modern rendering techniques and real-time graphics

  • Publication record in relevant conferences (SIGGRAPH, Eurographics, etc.) is a plus

  • Proven ability to transform research into production-ready solutions

As part of our team, you will have the opportunity to work on cutting-edge projects and collaborate with industry experts to shape the future of digital human technology.

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